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Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
15
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Posted - 2013.04.02 13:23:00 -
[1] - Quote
Mr Chili Palmer wrote:Looking for advice to my cnr fit please...
If you skills are low, a Scorpion Navy Issue would be better.
However, if you want to fly a CNR... start by training up Guided Missile Precision and Target Navigation Prediction to level 4... level 5 isn't required, but would be better.
Replace your rigs with Large Warhead Rigor Catalysts If your short on cash Tech 1s work fine. A Tech 2 and two tech ones is slightly better. Some swear by two Large Warhead Rigor Catalysts and one Large Warhead Flare Catalyst. Either will work.
Why all of this? Cruise missiles 'un-buffed' have trouble applying full damage to some Battleships.. let alone small ships. You need decreased the signature radius of you missiles. |

Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
15
|
Posted - 2013.04.02 13:29:00 -
[2] - Quote
Mr Chili Palmer wrote:... i am a tight sod so only use t1 missiles... The Caldari Navy Raven is not the ship to go cheap on. It does not perform well on cheap gas.
The Scorpion Navy Issue goes into a pocket tanks the damage and destroys the NPC. 5% resists and 8 mid slots lets you do that. The CNR can not do that in most missions... its tank is too weak. The CNR instead kills the NPC before its tank is broken... a race.
A cheap CNR will fail... a cheap SNI will just work the mission slower.
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Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
15
|
Posted - 2013.04.03 06:30:00 -
[3] - Quote
Mr Chili Palmer wrote: ps just noticed if i use the rigors and flare in the rig slots my dps actually drops to 438
Your raw DPS dropped with a change of rigs. The amount you actually can apply to smaller than Battleship targets has increased.
Mr Chili Palmer wrote:i actually thought my skills were in pretty good shape...
Cruise Missiles / Rank 5 / Level: 4 / SP: 637,645 of 1,280,000 Your skills look good, but If I can put on my salesman hat and try to sale you on this skill.
Cruise Missiles Level 5 is a sneaky skill. To train to level 5 take around 20 days and seems to offer only 5% increase in damage, so why spend that time? The truth is Level 5 offers a lot more than that. It is a door to a significant increase in DPS.
On achieving CM Level 5 you can quickly train up Cruise Missile Specialization to level 3 in a day. Together that is an 11% increase in DPS, but CM Level 5 also allows you to use T2 launchers and T2 missiles.
A standard Cruise Missile is rated at 300 points and at present with your skills, ship and equipment you are getting 438 DPS. T2 Fury are rated at 384 or a 28% increase in damage. Combine this with the 11% increase for CM level5 and CM Spec 3 your skills and your DPS will jump to over 600 vs Battleships.
In effect, within one day of achieving CM Level 5GǪ your DPS goes up almost 40% against BS.
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Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
15
|
Posted - 2013.04.03 06:47:00 -
[4] - Quote
Mr Chili Palmer wrote:Looking for advice to my cnr fit please...
I would strongly advise you to reserve one mid slot for a target painter. While having three rigs dedicated to helping you hit targets is critical, I don't believe it is enough. You can hit Battleships for full effect, and perhaps some Battlecruisers, but to hit all Battlecurisers and most Cruisers for full effect... you need a painter. |
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